#include void draw_palette(char[][]); main() { char palette[10][10] = { '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_', '_','_','_','_','_','_','_','_','_','_' }; char inchar; int x, y; inchar = '*'; while(inchar != '!') { draw_palette(palette); printf("Enter a character to draw: "); scanf("%c", &inchar); printf("Enter X,Y coordinates (x,y): "); scanf("%d,%d", &x, &y); getchar(); palette[x][y] = inchar; } } void draw_palette(char inpal[][10]) { int i,j; for (i=0; i<10; i++) { for (j=0; j<10; j++) { printf("%c ", inpal[i][j]); } printf("\n"); } }