CS 130B (Winter 2008)
Data Structures and Algorithms

Computer Science Department
University of California, Santa Barbara

  • Instructor
  • Dr. Teofilo F. Gonzalez
    Office: 2119 Harold T. Frank Hall
    Phone: 893-3849
    Office hours: M: 1:00 pm - 2:00 pm and W: 10:00 am - 11:00 am.
    E-mail: teo@cs.ucsb.edu

  • Teaching Assistants
  • Daniel Havey
    Office: CSIL
    Phone: -
    Office hours: Tu 5:00 pm - 6:00 pm and F 11:30am - 12:00 pm.
    E-mail: dhavey@cs.ucsb.edu

  • Ceren Budak
    Office: CSIL
    Phone: -
    Office hours (FOR PROJECT ONLY): W 1:00 pm - 2:00 pm and Th 1:00 pm - 2:00 pm.
    E-mail: cbudak@umail.ucsb.edu
  • Course Schedule
  • Course Rules
  • Course Goals
  • Learn techniques to solve problems efficiently. These techniques are: greedy methods, divide and conquer, dynamic programming, backtracking, and branch and bound. Apply the techniques to design efficient algorithms for problems from several fields of study. The performance of the resulting algorithms will be investigated theoretically and empirically.

  • News
  • Discussion sessions started on Monday Jan. 7, 2007. It is very important that you attend all the Discussion Sessions. It is very important that you attend all the Discussion Sessions.
  • Topics covered so far:
  • Tentative list of topics to be covered (unordered):
  • Introduction (O, Omega, and Theta notation )
  • Greedy Methods
  • Definitions
  • Container Loading
  • The Printer Scheduling Problem
  • Bin Packing
  • Single Source Shortest Paths
  • Min Cost Spanning Trees (Kruskal, Prim and Sollin)
  • Huffman Codes
  • Divide and Conquer
  • Finding the Counterfeit Coin
  • Merge sort
  • Multiplying long integers
  • Basic Theorem For Solving Recurrence Relations
  • Proof of Theorem
  • Applications of Basic Theorem
  • Fast Matrix Multiplication
  • Triangular Matrix Multiplication
  • Selecting the kth Smallest Element
  • Closest Pair in 2D
  • Convex Hull
  • Dynamic Programming
  • Family Vacation
  • All Pairs Shortest Paths
  • Matrix Prod Chains
  • Parallel Matrix Prod Chains
  • Triangulating a Convex Polygon
  • Image Compression (if time permits)
  • NP-complete Problems
  • Other
  • Backtracking
  • Branch and Bound
  • Games (Tic-Tac-Toe), Chess and Alpha-Beta Pruning
  • Maximum Matching in Bipartite Graphs (if time permits)
  • Bipartite Graph Covers (if time permits)
  • Applications of DFS and BFS (if time permits)
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