Some important SELF objects
- nil, true and false
- aside: multiple inheritance and dynamic inheritance
- control structures
- collections
- processes and semaphores
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Some important SELF objects
Before going on to examine how user interfaces are constructed, we will first take
a look at some of the objects in the Self system which are used in almost
every program.
These include:
- nil, true and false
- control structures
- collections
- processes and semaphores
We will only outline the most important features. Anyone contemplating using
Self to build an application should expect to spend some hours browsing
these and other objects.
We will also complete our account of inheritance with multiple and dynamic
inheritance.
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